Definitely in, going for minimum time, maximum productivity
This time around, I’m going to try to make a game completely in HTML/CSS/Javascript. Maybe even multiplayer on a VERY basic level.
I kind-of want to do without graphics (or use super basic graphics) for this one, and focus on game-play. Text/ASCII, or really primitive pixel art. I’ve found that I have wasted HOURS on graphics in the past and never ended up with anything much better than what I started with, so if I can control myself, I’ll try to go as minimal as possible.
Can’t really think of any code I need to post, except maybe a CSS reset that’s in the public domain here: http://meyerweb.com/eric/tools/css/reset/
EDIT:
I’m totally re-thinking my approach. If I don’t go straight HTML/CSS/JS then I will again be using:
- Monkey Coder
- Fireworks and Pickel Editor for graphics
- SFXR/BFXR for sounds
- Audacity to tweak the sounds
- autotracker.py for randomly generated music
- VLC Media player to convert the music to WAV or something
- May hand-draw some art if I go with one idea
EDIT 2:
Yikes, almost forgot, if I’m going to be using Monkey, I need to declare my Monkey base-code template for ld48:
https://www.dropbox.com/s/184kh1pcpjz38ik/ld48monkeytemplate.txt