{"author_name":"Senevri","cat":"LD #28","comments":[{"author_name":"Photon","time":"December 10, 2013 8:42 pm","epoch":1386726120,"text":"Python for the win! I probably won&#8217;t be using it for the jam, but I do enjoy it in combination with Pygame.","spam":"N"},{"author_name":"GreaseMonkey","time":"December 10, 2013 8:48 pm","epoch":1386726480,"text":"I have RSI myself. When I noticed I had it, I switched to vim. My main regret is that I didn&#8217;t do it earlier.","spam":"N"}],"epoch":1386723300,"likes":3,"metadata":{"p_key":"37368","p_author":"Senevri","p_authorkey":"25313","p_urlkey":"72980","p_title":"I\u2019m in, Ludum Dare the 28th.","p_cat":"LD #28","p_event":"LD28","p_time":"1386723300","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"25313","us_name":"Senevri","us_username":"senevri","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I thought I&#8217;d make a note, to be polite, and to commit to doing this thing.<\/p>\n <p>This time, I will be using HaxePunk, and targeting flash, so more people have a chance to play. I&#8217;ll also be more heavily focusing on visual appeal, since that was left way behind the last time. Can&#8217;t tell much more before the theme is picked.<\/p>\n <p>Truth be told, I&#8217;m not that fond of <a href=\"http:\/\/haxe.org\/\">Haxe<\/a> and <a href=\"http:\/\/haxepunk.com\/\">HaxePunk<\/a>, and it does require compilation and refresh, so I won&#8217;t be able to tweak things on the fly, or anything. Then again, I haven&#8217;t worked with them for very long. \u00a0Syntactically they&#8217;re fine, \u00a0looking like strongly typed Javascript to my eyes, but of late, I&#8217;ve been preferring the syntax of lua and python.<\/p>\n <p>Basically, me and my <a href=\"http:\/\/en.wikipedia.org\/wiki\/Repetitive_strain_injury\">RSI<\/a> don&#8217;t much like chording for {}s on a scandinavian keyboard. I can shift-alt to US layout, though, but while my fingers mostly remember it, my recollection is far from perfect. I will most likely try to type using the US layout just for fun.<\/p>\n <p>Apparently, the standard GUI interfaces of eclipses, fooDevelops and such is better for RSI than even vim, which seems a bit odd. \u00a0Vim, once you get a hang of using the motions without arrow keys, is pretty nice. I am considering a switch to <a href=\"http:\/\/cream.sourceforge.net\/\">Cream<\/a>, though &#8212; I really don&#8217;t see any reason not to, at this very moment.<\/p>\n <p>I&#8217;ll probably have to do some modifications to the tiled-library in HaxePunk, it will be in the recording &#8212; I&#8217;ll be recording with <a href=\"https:\/\/code.google.com\/p\/chronolapse\/\">Chronolapse<\/a>, probably, if possible, I&#8217;ll start with 1 frame per second, and when I get a bit into it, I&#8217;ll lift it to 1 frame per minute.<\/p>\n <p>I&#8217;ve generated a ton, or five or so, game ideas during the wait already. So that&#8217;s cool.<\/p>\n <p>*edit*<\/p>\n <p>Oh, audio-wise, I&#8217;ll be going with<a href=\"http:\/\/www.bfxr.net\/\"> bfxr<\/a>, and, maybe, the <a href=\"http:\/\/chirp.rezoner.net\/composer\/\">Chirp Composer<\/a>. I am not a musician, though.<\/p>\n <p>I must also mention <a href=\"http:\/\/www.mapeditor.org\/\">Tiled<\/a>. Ogmo keeps crashing on me. <a href=\"http:\/\/dambots.com\/dame-editor\/\">DAME<\/a> seems powerful, but the way it looks is no good.<\/p>\n <p>I&#8217;ll probably animate using some mixture of <a href=\"http:\/\/www.getpaint.net\/\">Paint.net<\/a>,<a href=\"http:\/\/www.humanbalance.net\/gale\/us\/\"> GraphicsGale free<\/a> and\/or <a href=\"http:\/\/www.aseprite.org\/\">Aseprite<\/a>. Possibly maybe with some measure of \u00a0<a href=\"http:\/\/www.portalgraphics.net\/en\/\">OpenCanvas<\/a> thrown in.<\/p>","time":"December 10th, 2013 7:55 pm","title":"I\u2019m in, Ludum Dare the 28th."}