Let’s do this.

1, 2, 3, 4, 5, 6. Six! I’ve created six games this year for Game Jams. Hopefully this will be number 7. Lucky number 7. Like Bio on Materia Keeper… or something.

When I first started out I used C#/XNA, but I have gradually transitioned over to Unity as my framework of choice. Obviously the web player is less annoying than downloading a binary (and dependencies nobody has), but from a development side it’s also much more appealing. I imagine I’ll also be combining this with the usual Photoshop and sfxr.

I’d encourage anyone thinking about joining in to go for it. Not only is it a lot of fun, it’s a good way to encourage yourself to make and finish something. Good luck, everybody!