{"author_name":"ReactorScram","cat":"LD #28","comments":[],"epoch":1386717780,"likes":1,"metadata":{"p_key":"37376","p_author":"ReactorScram","p_authorkey":"29177","p_urlkey":"72988","p_title":"I\u2019m in, under new management","p_cat":"LD #28","p_event":"LD28","p_time":"1386717780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"29177","us_name":"ReactorScram","us_username":"reactorscram","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>LD28 will be my third Ludum Dare, but the first under this name.<\/p>\n <p>I&#8217;ll be using the Colorado Game Classes and adding to them as I go.<\/p>\n <p>The current version is 2.0 and is available here under AGPL3: http:\/\/192.241.216.120\/colorado\/index.html<\/p>\n <p>Colorado works on top of SDL 2, Qt 5, Lua 5.2, OpenGL 2.1, and of course C++, so I&#8217;ll be using all of those, too.<\/p>","time":"December 10th, 2013 6:23 pm","title":"I\u2019m in, under new management"}