{"author_name":"hadrianw","cat":"LD #28","comments":[],"epoch":1386708780,"likes":1,"metadata":{"p_key":"37383","p_author":"hadrianw","p_authorkey":"0","p_urlkey":"72995","p_title":"Special Competition Exemption \u00a71 \u2013 Share and Declare","p_cat":"LD #28","p_event":"LD28","p_time":"1386708780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>As stated in <strong>Special Competition Exemption \u00a71<\/strong>:<\/p>\n <ul>\n <li>Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post.<\/li>\n <\/ul>\n <p>I declare my probable base code. It&#8217;s available for community, as it is zlib\/libpng licensed, at <a href=\"https:\/\/gitorious.org\/radmire\/radmire\/\">https:\/\/gitorious.org\/radmire\/radmire\/<\/a>.<\/p>\n <p>Don&#8217;t believe in what description at Gitorious says. It&#8217;s very incomplete C99\/SDL\/OpenGL game\/engine\/framework\/tools.<\/p>\n <p>I&#8217;m <a href=\"http:\/\/suckless.org\/\">suckless.org<\/a> community member. I&#8217;m trying to apply suckless philosophy to my code. Recently I was more mobile and systems dev than gamedev, but that was not always the case.<\/p>","time":"December 10th, 2013 3:53 pm","title":"Special Competition Exemption \u00a71 \u2013 Share and Declare"}