{"author_name":"firestorm713","cat":"LD #28","comments":[],"epoch":1386698460,"likes":2,"metadata":{"p_key":"37391","p_author":"firestorm713","p_authorkey":"18388","p_urlkey":"73003","p_title":"My beard and I are in!","p_cat":"LD #28","p_event":"LD28","p_time":"1386698460","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18388","us_name":"firestorm713","us_username":"firestorm713","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I was going to be working on a robot, but now I&#8217;m making Video Games! \ud83d\ude00<\/p>\n <p><strong>platform:<\/strong>\u00a0Unity 2D (or maybe XNA\/Monogame and JSIL)<br \/>\n <strong>editor:\u00a0<\/strong>Sublime Text 3, Monodevelop<br \/>\n <strong>Music\/sound:\u00a0<\/strong>sfxr and Soundation, possibly FL Studio<br \/>\n <strong>Graphics:<\/strong>\u00a0Inkscape and GIMP<\/p>\n <p>Last year I did the jam, this year, I&#8217;m going all out. I might try to get screen recording and whatnot going this year as well.<\/p>\n <p>What I remember from last year:<\/p>\n <ul>\n <li>Fewer than three mechanics(I tried to do more)<\/li>\n <li>Feedback is important (specifically, from the game to the player)<\/li>\n <li>Nothing matters more than mechanics<\/li>\n <li>Gameplay, Gameover, Title, in that order.<\/li>\n <li>Specifically, get your simplest gameplay element working(usually movement), then get a lose\/win condition then work on everything else.<\/li>\n <li>Have Fun and don&#8217;t stress<\/li>\n <li>Sleep<\/li>\n <\/ul>\n <p>&nbsp;<\/p>","time":"December 10th, 2013 1:01 pm","title":"My beard and I are in!"}