{"author_name":"bradleypollard","cat":"LD #28","comments":[],"epoch":1386675780,"likes":0,"metadata":{"p_key":"37417","p_author":"bradleypollard","p_authorkey":"17874","p_urlkey":"73029","p_title":"Imperial College Represent!","p_cat":"LD #28","p_event":"LD28","p_time":"1386675780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17874","us_name":"bradleypollard","us_username":"bradleypollard","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well, it&#8217;s been a year since my first Ludum Dare entry and I finally have time to take part again. This year I&#8217;m moving away from XNA due to it being a pain for people to play my game. Instead, I plan to use the following:<\/p>\n <p><b>Engine<\/b>: Unity2D\/C#<\/p>\n <p><strong>Art:<\/strong> Paint (yes, MS Paint)<\/p>\n <p><strong>Sound:\u00a0<\/strong>Audacity or maybe BFXR<\/p>\n <p>Little scared, as its been a while since I flexed my C# muscles properly, and Unity2D is still super new and I only know the basic Unity3D workflow. But I will soldier on! And at least this time, I will have a web based version of my game (plus Linux, boo yah).<\/p>\n <p><strong>Oh and finally<\/strong>\u00a0I will be streaming my efforts LIVE from the <span style=\"text-decoration: underline\">Imperial College London<\/span> computing labs, along with the fellow Computing\/Physics\/EEE students that join me for the event from my Twitch channel,\u00a0<a href=\"http:\/\/www.twitch.tv\/chavtw\">http:\/\/www.twitch.tv\/chavtw<\/a>.<\/p>\n <p>Get hype!<\/p>","time":"December 10th, 2013 6:43 am","title":"Imperial College Represent!"}