{"author_name":"Jod","cat":"LD #28","comments":[{"author_name":"","time":"December 9, 2013 9:51 am","epoch":1386600660,"text":"awesomelink, definitely going to check that out.","spam":"N"},{"author_name":"Hazel-Bun","time":"December 9, 2013 9:36 pm","epoch":1386642960,"text":"This is really good stuff and something to seriously consider! Thanks for sharing and can&#8217;t wait to play your game <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1386595320,"likes":3,"metadata":{"p_key":"37471","p_author":"Jod","p_authorkey":"20442","p_urlkey":"73083","p_title":"What makes a game fun?","p_cat":"LD #28","p_event":"LD28","p_time":"1386595320","p_likes":"3","p_comments":"3","p_status":"UPD5","us_key":"20442","us_name":"Jod","us_username":"\/author\/jod\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Fun. Simple three-letter word. But it means different things to different people. The games I like, you hate, or vice versa. But there are games that are liked by a lot of people, and disliked by a few. Apparently, these games have some kind of broad appeal that talks to a lot of people. But why?<\/p>\n <p>I&#8217;ve spent a bit of time thinking on what makes a game fun. The best Ludum Dare entries I&#8217;ve played have not been the most graphically polished (although it helps, of course), but they were the ones that were just a lot of fun to play.<\/p>\n <p>One of my friends pointed me towards the blog of a Magic designer Mark Rosewater. He posted an article with ten points on making a game. Of course his column will always have a Magic-bias to it, but I think there are some interesting points to think about when creating a game. And fun is just one of the ten points, most of it is about good design. Hmmm&#8230;..<\/p>\n <p><a href=\"http:\/\/www.wizards.com\/magic\/magazine\/article.aspx?x=mtg\/daily\/mm\/174\">http:\/\/www.wizards.com\/magic\/magazine\/article.aspx?x=mtg\/daily\/mm\/174<\/a><\/p>\n <p>Is this the end-all to what makes a game fun? Of course not. I&#8217;m not even sure that creating a game that counts as fun for a maximum amount of people is even a good idea. But I\u00a0<em>do<\/em> think that being\u00a0<em>aware<\/em> of what you are making and making conscious design choices will make for a better game. Hope the link above can inspire some people to think about design and make conscious choices!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/design-theory\/\" rel=\"tag\">design theory<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/fun\/\" rel=\"tag\">fun<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld28\/\" rel=\"tag\">LD28<\/a><\/p>","time":"December 9th, 2013 8:22 am","title":"What makes a game fun?"}