{"author_name":"oxysoft","cat":"LD #28","comments":[],"epoch":1386550260,"likes":2,"metadata":{"p_key":"37495","p_author":"oxysoft","p_authorkey":"25340","p_urlkey":"73107","p_title":"I\u2019m in etc.","p_cat":"LD #28","p_event":"LD28","p_time":"1386550260","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"25340","us_name":"oxysoft","us_username":"oxysoft","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I will be participating for the second time. <\/p>\n <p>Last time, I fucked up bad because I had no engine to work with, I simply used MonoGame and C# and wasted 90% of my 48 hours working on the game engine.<br \/>\n The result was&#8230; Well, there was not any result. It was simply an engine will basic features. I wasted too much time on pixel art and engine and that the bottom line.<\/p>\n <p>This time, I will probably try to go for more simplistic graphics, and I will make a quick engine which I will make public on github right before the competition starts.<\/p>\n <p>Code:<br \/>\n Language: Java (cross compatibility, ditching C# this time around)<br \/>\n Libraries: LibGdx<\/p>\n <p>Tools:<br \/>\n IDE: Eclipse<br \/>\n Graphics: Graphicsgale, Photoshop and Paint.net<br \/>\n Sounds: BFXR<br \/>\n Musics: Sunvox if I have time, but if not, crappy music generated with Autotracker-c<br \/>\n Timelapse tool: Chronolapse<\/p>\n <p>I will livestream during the whole time at http:\/\/www.twitch.tv\/theoxysoft\/<\/p>","time":"December 8th, 2013 7:51 pm","title":"I\u2019m in etc."}