I’m in for LD28

I’m really excited for this Ludum Dare. I took some gamedev classes this semester, so I’m ready to put what I’ve learned to the test.

 

Tools:

 

Framework: Unity

IDE: Visual Studio 2013

Sounds: BFXR and possibly Audacity

Modeling: Blender

2D Art: Paint).net

Livestream: http://www.twitch.tv/pwnedu46 with OBS

Music: Spotify

Version Control: Git (github:  https://github.com/pwnedu46)

Other stuff: Trello, OneNote

 

This will only be the second game I’ve made in Unity, so I’m prepared to switch to Python with the pygame library if necessary.  If I do have to switch, I might be using a homemade library for tile-based games.