I’m in for LD28
I’m really excited for this Ludum Dare. I took some gamedev classes this semester, so I’m ready to put what I’ve learned to the test.
Tools:
Framework: Unity
IDE: Visual Studio 2013
Sounds: BFXR and possibly Audacity
Modeling: Blender
2D Art: Paint).net
Livestream: http://www.twitch.tv/pwnedu46 with OBS
Music: Spotify
Version Control: Git (github: https://github.com/pwnedu46)
Other stuff: Trello, OneNote
This will only be the second game I’ve made in Unity, so I’m prepared to switch to Python with the pygame library if necessary. If I do have to switch, I might be using a homemade library for tile-based games.