{"author_name":"voidqk","cat":"LD #28","comments":[],"epoch":1386364680,"likes":0,"metadata":{"p_key":"37562","p_author":"voidqk","p_authorkey":"29154","p_urlkey":"73174","p_title":"voidqk is in!","p_cat":"LD #28","p_event":"LD28","p_time":"1386364680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29154","us_name":"voidqk","us_username":"voidqk","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Let&#8217;s do this!<\/p>\n <p>I&#8217;m thinking of using HTML5, using SoundManager2, and perhaps Three.js for 3D stuff if the game calls for it.\u00a0 FL Studio for music\/sfx, if I have time.\u00a0 Photoshop\/Paint for graphics.<\/p>\n <p>I will publish my game on my website, <a href=\"http:\/\/smashware.com\">smashware.com<\/a>.<\/p>\n <p>Can&#8217;t wait!<\/p>\n <p>EDIT:<\/p>\n <p>Live-blogging <a href=\"http:\/\/smashware.com\/articles\/2013\/12\/12\/ludum-dare-28-live-blog\">here<\/a><\/p>\n <p>Twitter for feedback\u00a0<a href=\"http:\/\/twitter.com\/voidqk\">@voidqk<\/a><\/p>\n <p>&nbsp;<\/p>\n <p>-voidqk<\/p>","time":"December 6th, 2013 4:18 pm","title":"voidqk is in!"}