{"author_name":"CarlsonAndPeeters","cat":"LD #28","comments":[{"author_name":"","time":"December 3, 2013 8:41 pm","epoch":1386121260,"text":"Welcome aboard!","spam":"N"},{"author_name":"","time":"December 3, 2013 8:49 pm","epoch":1386121740,"text":"I second everything Atmospherium just said.","spam":"N"},{"author_name":"","time":"December 3, 2013 8:51 pm","epoch":1386121860,"text":"Compo Rules:<br \/>\n 1. Tutorials are fine to reference, but if its the things on the internet that pass as tutorials (but really you just copy and paste the code together) I would avoid them and try to work it out your way. In my experience there are many way to reach a goal in code, some better than others. The way you code will be different than someone else.","spam":"N"},{"author_name":"Suese","time":"December 4, 2013 12:10 am","epoch":1386133800,"text":"If you are entering the 72 hour JAM","spam":"N"},{"author_name":"CarlsonAndPeeters","time":"December 4, 2013 12:24 pm","epoch":1386177840,"text":"Thanks for all the responses everyone!","spam":"N"}],"epoch":1386111420,"likes":3,"metadata":{"p_key":"37608","p_author":"CarlsonAndPeeters","p_authorkey":"28902","p_urlkey":"73221","p_title":"Rule Question","p_cat":"LD #28","p_event":"LD28","p_time":"1386111420","p_likes":"3","p_comments":"5","p_status":"UPD5","us_key":"28902","us_name":"CarlsonAndPeeters","us_username":"\/author\/nppro93\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hey everyone,<\/p>\n <p>Nice to meet you all. I&#8217;ve been watching Ludum Dare for a while and have finally decided to give it a shot this time. I&#8217;m not a super experienced programmer, but I&#8217;ve been fiddling with Unity for a little while and am looking forward to seeing what I can make in 48 hours. I do have a quick question about the rules, so it would be awesome if some more experienced jammers could enlighten me.<\/p>\n <p>What&#8217;s the rule on using (1) online tutorials and (2) Unity assets? Like I said, I&#8217;m pretty inexperienced, so I tend to check out a lot of online tutorials while working out code. If I end up using any of the code from tutorials or forums online, would that be problematic? Should I avoid using tutorials entirely, or post the code that I find useful from tutorials? And I&#8217;m not planning on downloading assets from the Unity store or anything, but was just wondering what the rule on the default assets, like character controllers and skyboxes is (I&#8217;ll probably end up making a 2D game but I figured I&#8217;d ask just in case).<\/p>\n <p>Thanks in advance for the help and I look forward to giving this thing a shot in the coming week.<\/p>","time":"December 3rd, 2013 5:57 pm","title":"Rule Question"}