{"author_name":"Cybearg","cat":"MiniLD","comments":[],"epoch":1385954100,"likes":0,"metadata":{"p_key":"37615","p_author":"Cybearg","p_authorkey":"22470","p_urlkey":"73228","p_title":"Heartbreak Postmortem","p_cat":"MiniLD","p_event":"LD28","p_time":"1385954100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"22470","us_name":"Cybearg","us_username":"cybearg","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well, v0.1 is complete, anyway. Considering how much stuff I had in mind when I began this LD which didn&#8217;t come to fruition, I hesitate to call it a full-fledged 1.0, but it&#8217;s working, and (as far as I can tell) stable.<\/p>\n <p>I&#8217;m pleased with the final result, overall. It could definitely use some polishing and expanding, but for two and a half days spent making what is essentially my first non-2600 game? It could certainly have been worse!<\/p>\n <p>My only real disappointment is that I don&#8217;t know how to dynamically make the game fit across multiple mobile device screens. The linked version is sized for a Droid RAZR HD, since that&#8217;s the phone I&#8217;ve got. Once I figure out how to make a version that scales automatically for different phone resolutions, I&#8217;ll make sure to post it. Until then, give the Windows version a shot if you don&#8217;t have a RAZR. Controls are mouse clicks and drags, since it&#8217;s the same control scheme as the tapping\/flicking gestures of the mobile version.<\/p>\n <div id=\"attachment_300931\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Heartbreak-2013-12-01-22-46-32-95.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Heartbreak-2013-12-01-22-46-32-95-300x169.png\" alt=\"Heartbreak&#039;s Title Screen\" width=\"300\" height=\"169\" class=\"size-medium wp-image-300931\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Heartbreak-2013-12-01-22-46-32-95-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Heartbreak-2013-12-01-22-46-32-95-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Heartbreak-2013-12-01-22-46-32-95.png 852w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Heartbreak&#8217;s Title Screen<\/p><\/div>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/minild-47\/?action=preview&amp;uid=22470\">Submission Page<\/a><br \/>\n <a href=\"http:\/\/www.filedropper.com\/heartbreak-01_2\">Windows Download<\/a><br \/>\n <a href=\"http:\/\/www.filedropper.com\/heartbreakandroid\">Android Download<\/a><\/p>\n <p>For those curious, you can play the original game, made for the 2013 Game Jam in Unity3D, <a href=\"http:\/\/2013.globalgamejam.org\/2013\/heartbreak\">here<\/a>, and my remake for the Atari 2600 (included in a compilation ROM of other small games I made) <a href=\"http:\/\/atariage.com\/forums\/topic\/217123-pinata-2600\/\">here<\/a>. The latter will need an emulator such as <a href=\"http:\/\/stella.sourceforge.net\/\">Stella<\/a>.<\/p>\n <p>This has been an excellent learning experience. I&#8217;m going to enjoy a little break, but then I hope to keep working on learning more to improve what I can do, whether with programming, art design, or sound design, since there is serious room for improvement in all of them.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/arcade\/\" rel=\"tag\">arcade<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/atari-2600\/\" rel=\"tag\">atari 2600<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/breakout\/\" rel=\"tag\">breakout<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamemaker\/\" rel=\"tag\">gamemaker<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/heartbreak\/\" rel=\"tag\">heartbreak<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/mobile\/\" rel=\"tag\">mobile<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a><\/p>","time":"December 1st, 2013 10:15 pm","title":"Heartbreak Postmortem"}