{"author_name":"Photon","cat":"October Challenge 2013","comments":[],"epoch":1382135160,"likes":3,"metadata":{"p_key":"37748","p_author":"Photon","p_authorkey":"7658","p_urlkey":"73364","p_title":"Where did I go?","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1382135160","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"7658","us_name":"Photon","us_username":"photon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>(Copied from my blog: <a href=\"http:\/\/www.photongamedev.wordpress.com\">www.photongamedev.wordpress.com<\/a>)<\/p>\n <p>Short answer: homework and midterms this week. That about sums it up.<\/p>\n <p>So down to business then, shall we? So first, the October Challenge. I can&#8217;t say I&#8217;m overly thrilled to say this, but I&#8217;m just not sure it&#8217;s going to happen. I have quite a few big things coming up school-wise near the end of October. As is often the case with LD, never seems to be enough time, eh (though timing is only half the issue; read on)? But that being said, I&#8217;m still\u00a0planning to work on SOMETHING; I just don&#8217;t see it coming together before the end of October,and whether I continue this current idea or not is up in the air.<\/p>\n <p>Which brings me to my next point. Why would I want to drop my idea? Actually, I&#8217;m not convinced it has to do entirely with the idea. I&#8217;ve come to a bit of a conclusion lately: <strong>I&#8217;m just not enjoying game-making like I used to in Stencyl.<\/strong> As a nitty-gritty programmer type, a part of me WANTS to work with hard code. And simply put, I&#8217;m just not sure Stencyl is at\u00a0a point where I can really flex the power I want. Particularly, its the data management quirks that really\u00a0get to\u00a0me. Obvious\u00a0things (define my own classes, stronger data scoping control) I can do with hard-coding\u00a0don&#8217;t appear\u00a0even remotely simple\/obvious with Stencyl. Ultimately, its the trade-off of using a particular engine, of course; I want to be sure that I highlight that Stencyl is an <strong>incredible<\/strong> piece of software and its some of those streamlined features that kept me around, but for my personal tastes I&#8217;m just not sure its cutting it anymore. <strong>It&#8217;s just not as enjoyable for me.<\/strong><\/p>\n <p>So what&#8217;s the plan then? At least initially, I&#8217;m going back to my roots with Python and Pygame. Though I know that may raise the question of speed and performance, at this point and time I&#8217;m not too concerned about it. I&#8217;m going to try and build a personally-coded\u00a0library on top of Pygame for my game-making needs and see how that goes. I&#8217;ve learned quite a bit, actually, from using Stencyl, and I feel better equipped to start\u00a0more from the &#8220;ground-up&#8221; approach.\u00a0And who knows? There are a lot of opportunities: in the future I could look into learning C#, as I know the popular Unity engine runs off of that. I think, at least for now, Python will suit\u00a0me just fine; I know how to work with it and I have designed two rough games in it before.<\/p>\n <p>So in short, I&#8217;m not going away. I&#8217;m still in the rough design phases with my Python coding (per my school and personal experience, I&#8217;m trying to get this whole &#8220;planning&#8221; thing down a bit better), but the gears are turning a bit more vigorously than they were before. And if you like Stencyl, don&#8217;t worry! I&#8217;ll probably still be around the forums and may still post some Stencyl-related materials on\u00a0my blog\u00a0here and there.<\/p>\n <p>So there you go. Photon out. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p style=\"text-align: center\">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n <p style=\"text-align: left\">Must admit though: I&#8217;m seeing a lot of stellar looking stuff (my eye has been caught my that drone game in particular)! Hopefully I&#8217;ll be playing some of it in the near future!<\/p>","time":"October 18th, 2013 5:26 pm","title":"Where did I go?"}