Reckpunk : Half month report
Hi, I didn’t take the time to report about my progress here until now, so here I go!
The game is about destroying obstacles for a little character that you don’t control,
obviously, this little guy will take some detour, and give you a hard time 
I aim for a joint release on android and windows / linux. Ah, the joy of cross platform coding!
For making the game, I use my own homebrew engine along with an editor for rapid level editing / testing,
the editor use winform / C# while the engine is coded in C and most of the game logic work through lua scripts.
So far, I have 6 levels, and most of the coding is done, now I have to work on providing more levels, adding sound and music and obviously add polish to the whole.

