{"author_name":"Photon","cat":"October Challenge 2013","comments":[],"epoch":1381707060,"likes":0,"metadata":{"p_key":"37756","p_author":"Photon","p_authorkey":"7658","p_urlkey":"73372","p_title":"Photon\u2019s October Challenge 2013: Day 13","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1381707060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7658","us_name":"Photon","us_username":"photon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>(Copied from my blog: <a href=\"http:\/\/www.photongamedev.wordpress.com\">www.photongamedev.wordpress.com<\/a>)<\/p>\n <p>Still chipping away&#8230;<\/p>\n <p>I was working on configuring basic gameplay settings that apply throughout the entire game, such as level exit conditions, total restarts of a level, item collection&#8230; stuff like that. Not much to write home about&#8230; again. But hey, progress is progress.<\/p>","time":"October 13th, 2013 6:31 pm","title":"Photon\u2019s October Challenge 2013: Day 13"}