{"author_name":"Photon","cat":"October Challenge 2013","comments":[],"epoch":1381091100,"likes":0,"metadata":{"p_key":"37783","p_author":"Photon","p_authorkey":"7658","p_urlkey":"73399","p_title":"Photon\u2019s October Challenge 2013: Day 6","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1381091100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7658","us_name":"Photon","us_username":"photon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>(Copied from my blog, <a href=\"http:\/\/www.photongamedev.wordpress.com\">www.photongamedev.wordpress.com<\/a>):<\/p>\n <p>Definitely missed a couple days of updates, but I\u2019m back. Don\u2019t worry, I haven\u2019t given up!<\/p>\n <p>So I\u2019m finally getting to the point where I\u2019ve started some actual work on the game; not much, but I\u2019ve finally pulled all the resources for my old Pixel Ninja off my old computer and onto my new computer. I did some level sketches and I\u2019m fascinated with some of the possibilities I can implement with this \u201creset\u201d function. In general, the player can put himself in positions and even let himself get trapped in pursuit of completing a level, and then hit reset to throw everything back at default. Some levels will probably be designed to make the player do just that. At the same time, as I highlighted previously in another post, the reset itself may cause the player to trap himself. Be careful!<\/p>\n <p>In other news, I\u2019m going to use some Pixel Ninja assets at least initially, but I\u2019m debating on whether or not I\u2019m going to just go with a whole new theme and look this time around. It\u2019ll depend on how involved I want to get with the graphics, as I\u2019m not terribly strong in it and\u00a0I may be getting busy here soon with life. We\u2019ll see. At any rate, I\u2019m not losing much time even I decide to switch, since I already have some assets ready to go and drawing any new ones for this particular art style isn\u2019t too heavily involved.<\/p>\n <p>So I\u2019m excited! Stay tuned for more updates!<\/p>","time":"October 6th, 2013 3:25 pm","title":"Photon\u2019s October Challenge 2013: Day 6"}