My Rocktober Challenge Experiences, also, I am most definitely in!

So, some backstory from last year first:

I entered the October Challenge last year with my first commercial game Super Grid Run and finished submitting the game to Google Play and Apple late January (late or what, huh?) It went down really well with the android marketplace and is still selling a copy or two every day. An updated version is coming out at the end of this month for the Gamestick console as a featured release title which is fantastic, I never thought this would have happened!

If you’re one of those people who are on the fence about entering the October Challenge, I reccommend you give it a go, even if you finish late like I most definitely did. Going through the publishing and marketing post-game making is quite an experience, submitting your game to review sites is always a bonus, just don’t, DON’T go for any of those dodgy “pay-for-review” ones.

There are loads of resources out there that can help you out with getting your game out there, a quick search for something along the lines of:

Top [insert platform here] Review Sites” or “Youtubers who cover indie games” May well gain you some unexpected exposure!

Also. I’m in for this again this year, it’s a blast and I ‘m working on a retro shooter, targeting mobiles this time around, more details will be posted most nights on my twitter, http://twitter.com/refreshcreation/

Have fun making games everybody, you’re awesome!