{"author_name":"Photon","cat":"October Challenge 2013","comments":[],"epoch":1380567900,"likes":1,"metadata":{"p_key":"37826","p_author":"Photon","p_authorkey":"7658","p_urlkey":"73442","p_title":"Second Wind!","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1380567900","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7658","us_name":"Photon","us_username":"photon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So LD27 helped me finish and publish my only game from the summer. A little discouraging considering some of the other stuff I had been working on and what have you, but hey, it&#8217;s something. Any substantial progress of that sort is good.<\/p>\n <p>So time to use LD again as a form of motivation. That&#8217;s right: October Challenge time!<\/p>\n <p>I already have an idea. I&#8217;m thinking a simplistic run-and-gun platformer similar in nature to MegaMan, but with a twist. To gain extra powers, it comes down\u00a0to also destroying regular enemies. As you destroy them, you absorb residual energies from them, and over time you inherit special abilities. This wouldn&#8217;t be solely weapon-based; the player\u00a0might inherit different defensive or mobility abilities. As some examples, some potential abilities might be &#8220;Comeback&#8221; (short duration power boost after getting hit) or &#8220;Urgency&#8221; (charge attack speed increases as health decreases), and the player will get to choose which ones he wants to equip before entering a level. Some might even &#8220;level up&#8221; if the player manages to destroy enough of the same enemy throughout the course of the game.<\/p>\n <p>So that&#8217;s my idea. Not going to say too much more until I have some actual work to show. I&#8217;ll probably be using Stencyl again, and I&#8217;m thinking for the monetary part I&#8217;m going to go with Kongregate. My last game (last time I checked) scored me somewhere in the 15-30 cents range. I think it&#8217;s a reasonable goal to shoot for $1+ this time. My primary concern at this point would be how big the project might end up being, specifically since I do have other obligations to attend to, but I guess I&#8217;ll see it how pans out. Feel free to leave any comments about my game idea; I appreciate feedback!<\/p>","time":"September 30th, 2013 2:05 pm","title":"Second Wind!"}