{"author_name":"timtipgames","cat":"LD #27","comments":[],"epoch":1379829120,"likes":3,"metadata":{"p_key":"37847","p_author":"timtipgames","p_authorkey":"15341","p_urlkey":"73463","p_title":"\u201cProgress\u201d","p_cat":"LD #27","p_event":"LD27","p_time":"1379829120","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"15341","us_name":"timtipgames","us_username":"timtipgames","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I spent a few hours yesterday wrestling visual studio and blender. It&#8217;s unbelievable how many convenience shortcuts and refactor tools Visual Studio C++ is missing in comparison to what I am used to from eclipse and Java. Maybe I am just to stupid to find the cool features of Visual Studio, but I really wish I had started with CDT from the beginning&#8230;<\/p>\n <p>Nevertheless I was able to establish a very rudimentary workflow that enables me to uv-map things in blender, create basic scenes in xml format and display everything with lights and shadows in a Horde3D scene. I also got <a href=\"http:\/\/www.acunliffe.com\/2013\/01\/coment-a-c-componententity-system-based-on-artemis\/\">Coment<\/a>\u00a0&#8211; an entity component framework for C++ &#8211; to work. Everything takes really long because there&#8217;s so many things that I either don&#8217;t know or that are just overcomplicated <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Horde3D is based completely on shaders and doesn&#8217;t use the fixed pipeline. That leaves room for a lot of things you can do with it by writing own shaders and I think I want to focus on writing my own shader for the rest of the day.<\/p>\n <p>Don&#8217;t know if I will come up with a game \u00a0in the end, but I am really enjoying to learn some new stuff and leaving my java\/libgdx\/2d comfort zone for a while. I have a cool idea for an educational game (yes, educational games can be cool) but I think everything takes far too long for me to get it done this weekend.<\/p>\n <p>Hope you guys are having fun too <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <div id=\"attachment_297191\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/FirstHorde-2013-09-22-09-37-09-03.png\"><img class=\"size-large wp-image-297191\" alt=\"MiniLD &quot;Progress&quot;\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/FirstHorde-2013-09-22-09-37-09-03-550x412.png\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/FirstHorde-2013-09-22-09-37-09-03-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/FirstHorde-2013-09-22-09-37-09-03-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/FirstHorde-2013-09-22-09-37-09-03.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">MiniLD &#8220;Progress&#8221;<\/p><\/div>","time":"September 22nd, 2013 12:52 am","title":"\u201cProgress\u201d"}