{"author_name":"kannas","cat":"LD #27","comments":[],"epoch":1379320980,"likes":0,"metadata":{"p_key":"37894","p_author":"kannas","p_authorkey":"18332","p_urlkey":"73510","p_title":"10 Seconds post mortem","p_cat":"LD #27","p_event":"LD27","p_time":"1379320980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"18332","us_name":"kannas","us_username":"kannas","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/09\/16\/10-seconds-post-mortem-2\/10seconds-5\/\" rel=\"attachment wp-att-296444\"><img class=\"size-medium wp-image-296444 aligncenter\" alt=\"10Seconds\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/10Seconds-300x75.png\" width=\"300\" height=\"75\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/10Seconds-300x75.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/10Seconds-550x137.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/10Seconds.png 600w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p style=\"text-align: center\"><strong><\/strong><strong>PLAY THE GAME\u00a0<\/strong><strong><\/strong><\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=18332\"><strong>HERE<\/strong><\/a><\/p>\n <p>So, my third Ludum Dare passed. I must say that this time i was quite puzzled by the theme. so much that i had to take an extra day to just decide what to do xD that said, i managed to accomplish some goals that i set before the event, that is:<\/p>\n <ul>\n <li>Challenge my drawing skills. in particular, i wanted to see how far i could go with animations. i did \u00a0not really worry about being clean on the work. i basically went wild , without worrying about details. it was a good choice, since after that i just had to calmly polish the work. also, the pressure that i usually feel when doing art was a lot weaker. so yeah guys, not focusing on all the details actually helps :O<\/li>\n <li>I went for an &#8230;unconventional gameplay. \u00a0it was interesting because while developing i was actually testing if the idea could be fun. it&#8217;s true that the result is not exactly a game by common definition. Nevertheless i found it interesting, to play and develop.<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>And well, something that surprised me is the number of peoples that liked it! i never received so much feedback D: oh well, there&#8217;s a first time for everything, i guess xD<\/p>\n <p>regarding the future of this prototype, i had some interesting ideas to expand the concept. i am rather busy these days ( fortunally with other game developing stuff X] ), but i hope to materialize these ideas asap.<\/p>\n <p>As always thanks to all the players of my game , and thanks to the organizers and participants for this awesome event. I really had fun developing 10 Seconds. i am eager to join next LD!<\/p>\n <p>Cheers \ud83d\ude09<\/p>\n <p>@Watacoso<\/p>\n <p>&nbsp;<\/p>","time":"September 16th, 2013 3:43 am","title":"10 Seconds post mortem"}