{"author_name":"Zanzlanz","cat":"LD #27","comments":[],"epoch":1379282580,"likes":3,"metadata":{"p_key":"37896","p_author":"Zanzlanz","p_authorkey":"11407","p_urlkey":"73512","p_title":"Texture Tiler","p_cat":"LD #27","p_event":"LD27","p_time":"1379282580","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"11407","us_name":"Zanzlanz","us_username":"zanzlanz","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hey!<\/p>\n <p>I made a new site to help my fellow developers! ;D<\/p>\n <p><a title=\"Texture Tiler\" href=\"http:\/\/TextureTiler.com\/\" target=\"_blank\">http:\/\/TextureTiler.com\/<\/a><br \/>\n We all know that sometimes it can be a huge pain to get textures to seamlessly tile.\u00a0 My friend (GhostID) and I (Zanzlanz) wanted to make a tool to help game developers with their art.\u00a0 After a random epiphany, I thought it would be a great idea to make a simple site that can quickly test how well they tile.<\/p>\n <p>To test how well your textures tile, you may do 3 things (works best in Firefox and Chrome):<br \/>\n &#8211; Paste the texture into the page<br \/>\n &#8211; Drag the file onto the page<br \/>\n &#8211; Simply load it<\/p>\n <p>I hope this simple tool helps you guys too! \ud83d\ude00<br \/>\n There&#8217;s also a Twitter account dedicated to it, if you wish to follow it: <a title=\"Twitter for Texture Tiler\" href=\"http:\/\/twitter.com\/TextureTiler\" target=\"_blank\">@TextureTiler<\/a><\/p>\n <p>Thanks for reading!<br \/>\n &#8211; Zanzlanz<\/p>","time":"September 15th, 2013 5:03 pm","title":"Texture Tiler"}