LD26 postcompo #2: XY Cannon, first gameplay video

Yes, you read the right, LD26.  I’m still not finished with that one.  The original was called Axis Invaders (actually inspired by the Jeff Minter game Laserzone) and was created in 135 minutes.  In this shooter you control two cannons at once, and you need both of them to destroy the enemies. I completely remade it.  It took weeks, and I learned OpenGL ES 2.0. It was great fun playing around with shaders, and I really enjoyed using shadertoy to create fragment shaders (although that website can lock up your computer, be warned!).

I call the game XY Cannon.  It will be released on Ouya and Android.  This is my first Ouya game, my second game with music in it (not my own!), and my first game in OpenGL ES, so I’m really excited to get this out of the door.  Here is a gameplay video of the work in progress being played on a cheap tablet.  It’s not a very good video yet.  It’s unedited and the video quality sucks.  I’ll spend more time on a better video when the game is finished.

 

Comments

08. Sep 2013 · 10:48 UTC
Crazy cool aesthetic!