{"author_name":"GFM","cat":"LD #27","comments":[],"epoch":1378419960,"likes":0,"metadata":{"p_key":"37951","p_author":"GFM","p_authorkey":"7375","p_urlkey":"73567","p_title":"Graphics update complete!","p_cat":"LD #27","p_event":"LD27","p_time":"1378419960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7375","us_name":"GFM","us_username":"\/author\/gfm\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Focusing on the post-compo is starting to pay off. Except for the HUD, particles and background, every other graphic has been redone. As soon as I finish reworking the graphics, I&#8217;ll begin to modify the gameplay. That will be the &#8216;post-compo version&#8217;. I plan to later redo the game itself, adding enemies, waves and bosses (there&#8217;s already a new ship, though :)).<\/p>\n <p>I usually make a black and white sprite and then use an &#8220;multiply&#8221; layer to color it. This helps me to make sprites quickly (as I don&#8217;t have to bother select exact colors every time, only the tone) but makes the sprite somewhat plain and boring. Now I&#8217;m using 8 tones with 4 shades each, what made everything better looking (and clearer).<\/p>\n <p>Take a look at the boss graphics evolution:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/09\/05\/graphics-update-complete\/gfm_ld27_gif7\/\" rel=\"attachment wp-att-295114\"><img class=\"aligncenter size-full wp-image-295114\" alt=\"gfm_ld27_gif7\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/gfm_ld27_gif7.gif\" width=\"256\" height=\"128\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/animated-gif\/\" rel=\"tag\">animated gif<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/filter\/\" rel=\"tag\">filter<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gfx\/\" rel=\"tag\">gfx<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gif\/\" rel=\"tag\">gif<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/graphics\/\" rel=\"tag\">graphics<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pixel-art\/\" rel=\"tag\">pixel art<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-compo\/\" rel=\"tag\">post-compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postcompo\/\" rel=\"tag\">postcompo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"September 5th, 2013 5:26 pm","title":"Graphics update complete!"}