Ten seconds or die (after)
I’m glad I joined in on the fun for the Ludum Dare. This was my first game unless you can count a four line program from when I was 8 years old. Well it was my first push into actually finishing a game. When I don’t have a deadline I work on a project hoping to finish it but of course I say to myself keep it simple. 1 week later from the moment I say keep it simple i’m trying to make my own AI and every other extremely complex thing under the sun. The challenge of making a game in 48 hours was good because I knew I could not do this. So I went with an idea then stripped everything I could till it was done. I then added more to it but not something I could finish in the time I had. This seemed to be the best method to making a game. Hopefully another LD will come soon because I can’t wait to have a good solid, non changing deadline.
