Ten seconds or die (after)

I’m glad I joined in on the fun for the Ludum Dare.  This was my first game unless you can count a four line program from when I was 8 years old.  Well it was my first push into actually finishing a game.  When I don’t have a deadline I work on a project hoping to finish it but of course I say to myself keep it simple.  1 week later from the moment I say keep it simple i’m trying to make my own AI and every other extremely complex thing under the sun.  The challenge of making a game in 48 hours was good because I knew I could not do this.  So I went with an idea then stripped everything I could till it was done.  I then added more to it but not something I could finish in the time I had.  This seemed to be the best method to making a game.  Hopefully another LD will come soon because I can’t wait to have a good solid, non changing deadline.

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