{"author_name":"BloodJohn","cat":"LD #27","comments":[],"epoch":1377885300,"likes":3,"metadata":{"p_key":"38040","p_author":"BloodJohn","p_authorkey":"26449","p_urlkey":"73656","p_title":"How we were making comics","p_cat":"LD #27","p_event":"LD27","p_time":"1377885300","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"26449","us_name":"BloodJohn","us_username":"\/author\/bloodjohn\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I spent my weekend at the picnic. Monday&#8217;s morning. I started painting comics &#8220;&#8221;Adventure Time&#8221;&#8221; listening to the audiobook about zombies.Suddenly, Artem (our producer) called me and said, I had an excellent opportunity to make the comics begining and ending of one cool game.I was agree, &#8216;cos I knew Artem for a long time. But!I couldn&#8217;t notice a trick) Artem gave me only 8 hours to do the job. <\/p>\n <p>I was taken aback! I dropped everything! I didn&#8217;t eat and drink,couldn&#8217;t meet my girlfriend from her work.I was painting, and painting, and painting.. It was great to invent main character that looked like a heat on the stipe. It was unreal to make quality path, that&#8217;s why I colored pen scetch. Horror was in next situation. I spent 5 hours drawing the begining and I had only 3 hours to finish another comics. I must draw our team on a final picture and it was harder than main character. Team mates sent theirs photos for me and I started off drawing. The allotted time was ending but I had! <\/p>\n <p>Funny moment! Our game designer Yaroslav turned from blonde to brunette!The fact is that he spent black-and-white photo!I was in a hurry and made him black-haired by mistake) I note that I know how Yaroslav looks like))I found out my mistake two days later, when I logged in skype)<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=26449\">The result was a funny joke for our team chat.<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=26449\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/\u0441\u043a\u0435\u0442\u04472-550x371.jpg\" alt=\"sketch\" width=\"550\" height=\"371\" class=\"alignnone size-large wp-image-293354\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/\u0441\u043a\u0435\u0442\u04472-300x202.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/\u0441\u043a\u0435\u0442\u04472-550x371.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/\u0441\u043a\u0435\u0442\u04472.jpg 740w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/artwork\/\" rel=\"tag\">artwork<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/comic\/\" rel=\"tag\">comic<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"August 30th, 2013 12:55 pm","title":"How we were making comics"}