{"author_name":"Jishenaz","cat":"LD #27","comments":[{"author_name":"","time":"August 29, 2013 9:45 pm","epoch":1377830700,"text":"If you don&#8217;t know about the InputManager, check out the InputManager. I suggest you make something like this there:<br \/>\n &#8211; Player1_axisX<br \/>\n &#8211; Player1_axisY<br \/>\n &#8211; Player1_buttonA<br \/>\n &#8211; Player1_buttonB<br \/>\n &#8211; Player2_axisX<br \/>\n &#8211; Player2_axisY<br \/>\n &#8211; [&#8230;]","spam":"N"},{"author_name":"","time":"August 29, 2013 10:17 pm","epoch":1377832620,"text":"I appreciate the help guys.","spam":"N"}],"epoch":1377829860,"likes":2,"metadata":{"p_key":"38058","p_author":"Jishenaz","p_authorkey":"26581","p_urlkey":"73674","p_title":"Multiple Xbox controllers in Unity?","p_cat":"LD #27","p_event":"LD27","p_time":"1377829860","p_likes":"2","p_comments":"5","p_status":"UPD5","us_key":"26581","us_name":"Jishenaz","us_username":"\/author\/jishenaz\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Has anyone done this before? There seems to be no tutorial on this, \u00a0and Unity documentation is terrible concerning multiple controllers.<\/p>","time":"August 29th, 2013 9:31 pm","title":"Multiple Xbox controllers in Unity?"}