{"author_name":"Elemental Zeal Games Studios","cat":"LD #27","comments":[],"epoch":1377814740,"likes":2,"metadata":{"p_key":"38067","p_author":"Elemental Zeal Games Studios","p_authorkey":"12839","p_urlkey":"73683","p_title":"Phew, that was a close one!","p_cat":"LD #27","p_event":"LD27","p_time":"1377814740","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"12839","us_name":"Elemental Zeal Games Studios","us_username":"zkenshin","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>That was a close one! After last minute problems our game was submitted closer to the\u00a0deadline than ever before. (3 minutes before submission hour :P)<\/p>\n <p>With our fifth Ludum Dare game down, we would like to present to you:<\/p>\n <div id=\"attachment_293022\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=12839\"><img class=\"size-medium wp-image-293022\" alt=\"Trench Coat Tunes\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/trenchCoatTunes05Fix-300x168.jpg\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/trenchCoatTunes05Fix-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/trenchCoatTunes05Fix-550x309.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Trench Coat Tunes<\/p><\/div>\n <p>You play as C.T Plaear, a fashionable music connoisseur with a magical cassette tape player.<\/p>\n <div id=\"attachment_293021\" style=\"width: 221px\" class=\"wp-caption aligncenter\"><img class=\"size-medium wp-image-293021\" alt=\"C.T. Plaear\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/playerFrontRight-211x300.png\" width=\"211\" height=\"300\" \/><p class=\"wp-caption-text\">Trench Coat Tunes protagonist, C.T. Plaear<\/p><\/div>\n <p>This competition we tried to focus more on interaction with and exploration of the play\u00a0environment. This included things like almost all game objects being physically reactive,\u00a0to needing to find hidden items like keycards and passwords to progress. We also\u00a0experimented with a combination of 2D and 3D art style, and like how it turned out\u00a0for the most part. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>We ended up with a bit more difficult of a game this time, with players often\u00a0needing to find the best path through a level if they want a chance to progress past\u00a0the difficult security guards.<\/p>\n <p>We&#8217;ve already received some good feedback, including:<br \/>\n &#8211; Player movement is too slow\/not as tight as we would have liked.<br \/>\n &#8211; Instructing the player on what they need to do could have been done better<br \/>\n &#8211; More polish in a few key areas (as we would have liked) could have made a world of difference.<\/p>\n <p>Thank you all for the great responses, and as always we had a great time with this event!<\/p>\n <p>And again, we hope everyone with check out <a title=\"Trench Coat Tunes\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=12839\">Trench Coat Tunes.<\/a><\/p>","time":"August 29th, 2013 5:19 pm","title":"Phew, that was a close one!"}