Vacuous: Post Mortem
So my first entry turned out a lot better than I expected it to. But that still doesn’t mean I’m perfectly satisfied with it.
So I made the Special Limited Edition† Vacuous 2.0*! Which is mostly just small modifications to the game’s mechanics. No new levels or bosses, and it’s too drastic to be considered a bugfix.
*This is different from my actual entry, as explained below. The original entry here is still unchanged.
Changes:
Bosses:
– Boss # 1 has 25% less health
– Boss # 2 and 3 have 33% and 66% more health, receptively
– Fixed boss # 3’s box spawns moving weird
– Random enemy infinite bonus level now spawns a random boss every 10 waves
Bombs:
– Bombs don’t do massive amounts of damage anymore (50% less). Because holy hell, you could throw 6 bombs at the last boss and kill him instantly. The boss’s bullets are still removed. They still function normally without regards to bosses
– Speaking of bombs, they now have a 3 second cooldown. Because you could still probably nuke the hell out of a boss even with bombs doing half damage to them.
– Bombs also come in packs of 2, because the power of one bomb isn’t really equivalent to the power of multi-shot.
– Added a visual for bombs
Enemies:
– Waves now come every 6 seconds, instead of 10. This will help the game feel faster, and more like a shoot ’em up.
— “But now that you made the waves not on 10 second intervals, how does it relate to the theme?” I hear you say, however, that was not the only thing relating to the theme!
— Bosses still have 10 second looping patterns
— You still have 10 lives. Which is 10 seconds in a somewhat odd and obscure definition of “seconds”: (think of it as “ten second( chance)s”)
[stextbox id=”alert” caption=”via http://www.thefreedictionary.com/” collapsing=”false” collapsed=”false” color=”000000″ ccolor=”000000″ bcolor=”8e8e8e” bgcolor=”ffffff” cbgcolor=”8e8e8e” bgcolorto=”ffffff” cbgcolorto=”ffffff”]tr.v. sec·ond·ed, sec·ond·ing, sec·onds
1. To attend (a duelist or a boxer) as an aide or assistant.[/stextbox]Essentially I made a bad pun.
Powerups:
– Powerups are now more noticeable
— multi bullets now has more spread
— speed increase makes you 66% faster than it did before
— firing speed now makes you shoot 33% faster than it did before
— big bullets are unaffected, because they already make you totally wreck bosses.
Misc:
– added a small box at the bottom to contain all your stats/powerups. Now you won’t be covered by words anymore.
† Not actually limited edition
Tags: post-mortem, postmortem