{"author_name":"Mironix","cat":"LD #27","comments":[],"epoch":1377716940,"likes":0,"metadata":{"p_key":"38132","p_author":"Mironix","p_authorkey":"17178","p_urlkey":"73748","p_title":"PolishRAD Post ludum dare bugfixes for the king\u2019s spin","p_cat":"LD #27","p_event":"LD27","p_time":"1377716940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17178","us_name":"Mironix","us_username":"mironix","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><img class=\"aligncenter size-medium wp-image-292212\" alt=\"shot_2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot_21-300x166.png\" width=\"300\" height=\"166\" \/><\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: left\">Original LD release:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=17178\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=17178<\/a><\/p>\n <p><strong>V 0.2 alpha<\/strong><\/p>\n <p><strong>Windows:\u00a0<a href=\"https:\/\/docs.google.com\/file\/d\/0B-H5lq1kSggrQTd1eDBUN1pDTmc\/edit?usp=sharing\">https:\/\/docs.google.com\/file\/d\/0B-H5lq1kSggrQTd1eDBUN1pDTmc\/edit?usp=sharing<\/a><\/strong><\/p>\n <p><strong>Linux:\u00a0<a href=\"https:\/\/docs.google.com\/file\/d\/0B-H5lq1kSggrLWhuMTUxN3RjdEk\/edit?usp=sharing\">https:\/\/docs.google.com\/file\/d\/0B-H5lq1kSggrLWhuMTUxN3RjdEk\/edit?usp=sharing<\/a><\/strong><\/p>\n <p><strong>WebPlayer:\u00a0<a href=\"https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostWebPlayer\/PostWebPlayer.html\">https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostWebPlayer\/PostWebPlayer.html<\/a><\/strong><\/p>\n <p><em>fixlog:<\/em><br \/>\n &#8211; shooting works, altho it awaits animations and a true projectile. ( DEATH TO THE GOBLINS!)<br \/>\n &#8211; goblins have sound and animation again<br \/>\n &#8211; added fall dmg settings and execution<br \/>\n &#8211; moved death control to a designated class that holds HP<br \/>\n &#8211; added swing and shoot sounds<br \/>\n &#8211; added walking sounds<br \/>\n &#8211; added running sound<br \/>\n &#8211; added jump sounds<br \/>\n &#8211; added jumpdmg sounds<br \/>\n &#8211; added pickups sounds<br \/>\n &#8211; randomized death sounds<br \/>\n &#8211; enabled the running mechanic<br \/>\n &#8211; improved jumping mechanic further.<br \/>\n &#8211; audio randomizer and manager still needs further testing, it loads audio, gets the messages, but the playback does not occur.<br \/>\n &#8211; audio configuration is fully text based. Gives us alot of flexibility.<br \/>\n &#8211; audio randomizer follow the children audio chain if child owns an audio randomizer.<br \/>\n &#8211; if you kill goblins in the wrong direction it crashes the game.<br \/>\n &#8211; we have a beta map editor from Skalniak<br \/>\n &#8211; we&#8217;ve found a fix for the web player, soon we&#8217;ll roll out the fix. MAC users unite!<\/p>\n <p><em>Known Issues:<\/em><br \/>\n &#8211; Movement still feels weird<br \/>\n &#8211; No controller support<br \/>\n &#8211; No controls mappings<br \/>\n &#8211; Credits button does not work<br \/>\n &#8211; You cannot swing sword<\/p>\n <p><strong>v 0.1 alpha<\/strong><\/p>\n <p>Windows:\u00a0<a href=\"https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostLD.zip\">https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostLD.zip<\/a><\/p>\n <p>Linux:\u00a0<a href=\"https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostLDLinux.zip\">https:\/\/dl.dropboxusercontent.com\/u\/9938325\/PostLDLinux.zip<\/a><\/p>\n <p><strong>Fixed:<\/strong><\/p>\n <ul>\n <li>Jumping<\/li>\n <li>annoyance with the any key presses on win\/loose<\/li>\n <li>display timer with time left<\/li>\n <li>kill sound for main character<\/li>\n <li>added crosshair<\/li>\n <li>death sounds and looks cooler + blocking controls and timer hud.<\/li>\n <\/ul>\n <p><strong>Known issues:<\/strong><\/p>\n <ul>\n <li>Unity web player does not work with keyboard input, does not play scripted sounds. Any help here will be great.<\/li>\n <li>You cannot shoot<\/li>\n <li>You cannot swing sword<\/li>\n <li>Movement feels weird<\/li>\n <li>No controller support<\/li>\n <li>menu sliders do not work<\/li>\n <li>credits button does not work<\/li>\n <\/ul>","time":"August 28th, 2013 2:09 pm","title":"PolishRAD Post ludum dare bugfixes for the king\u2019s spin"}