Game Maker Optimisation?
So, I used GameMaker 8.1 to make my game (I know, I know, kill me now), and my main complaint about my game is the file size – its about 107 mb! There really is no reason for it to be that big too. In a little while I will release the source code, and then if people could let me know how to optimise it I would be EXCRUCIATINGLY appreciative!
Here is my entry.
Many thanks,
Taha
Comments
28. Aug 2013 · 17:23 UTC
I’ll take a look 

28. Aug 2013 · 17:55 UTC
I would *guess* it’s the music if you’ve got it in WAV format, I can’t really think what else it could be. Either that or stupidly large sprites, but that doesn’t seem to be the case here (I think). Mine was made with Game Maker 8 and it’s only about 15 MB.
28. Aug 2013 · 18:44 UTC
Yeah, like TomboFry said, it’s most likely an issue of your audio being too large. Definitely download Audacity and export your audio as .ogg instead of wav. That should save a TON of space. Reducing the length of sounds (particularly if you can loop your music) is also really useful.