Meeting the performance goal for “Jet Racing” [raw] LD27LD #27 27. Aug 2013 · 23:30 UTC · 4 days after compo start by lulzfish_4 · 0 208 ghosts, 40% of a fairly weak CPU, 19 MB of RAM, and a steady 45 – 50 FPS.I love modern computers. I iterate over every ghost car and draw it, whether it’s visible or not. Box2D does all the physics. Works great.