{"author_name":"RadioLemon","cat":"LD #27","comments":[],"epoch":1377630840,"likes":0,"metadata":{"p_key":"38234","p_author":"RadioLemon","p_authorkey":"18002","p_urlkey":"73852","p_title":"My post-mortem for my compo game","p_cat":"LD #27","p_event":"LD27","p_time":"1377630840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"18002","us_name":"RadioLemon","us_username":"radiolemon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><strong>Things I thought I did good or better<\/strong><\/p>\n <ul>\n <li>The game is playable! (compared to my last 2)<\/li>\n <li>The game has sound! (not good sound, but it&#8217;s the first time I made a game with sound)<\/li>\n <li>The game has levels! (A first for me)<\/li>\n <li>I didn&#8217;t spend all the time thinking about the messy code! (Progress shot up)<\/li>\n <\/ul>\n <p><strong>Things I thought I did bad or worse<\/strong><\/p>\n <ul>\n <li>The game is super short! (2 minutes to go through)<\/li>\n <li>The sound and art is sloppy! (Drawing and music is a weak point!)<\/li>\n <\/ul>\n <p><strong>As for whether or not to use a framework&#8230;<\/strong><\/p>\n <p><strong><\/strong>My first Ludum Dare was made without a framework, and it was better than my second.<\/p>\n <p>My second Ludum Dare <em>did <\/em>use a framework, but it was terrible.<\/p>\n <p>My third Ludum Dare used a miniscule\u00a0 framework which is <em>so <\/em>small, it is basically starting from nothing, but this is defiantly the one I am the happiest about!<\/p>\n <p><strong>What I want to do now<\/strong><\/p>\n <ol>\n <li>Make a framework that doesn&#8217;t suck<\/li>\n <li>Make a game outside of a game jam (because making a game and trying something new and awesome = learning and realization from failures, and it would be good to do this more often!)<\/li>\n <li>Stop stressing over &#8220;not having a good enough coding structure&#8221; whilst making a game. (I need to focus on the game more than actual re-usability of the code, because this isn&#8217;t boring software, these are GAMES!)<\/li>\n <\/ol>\n <p><strong>TIME TO PLAY YOU GUY&#8217;S GAMES!<\/strong><\/p>","time":"August 27th, 2013 2:14 pm","title":"My post-mortem for my compo game"}