{"author_name":"Sebastian","cat":"LD #27","comments":[],"epoch":1377620220,"likes":2,"metadata":{"p_key":"38261","p_author":"Sebastian","p_authorkey":"504116","p_urlkey":"73879","p_title":"Ten Down \u2013 Post mortem","p_cat":"LD #27","p_event":"LD27","p_time":"1377620220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504116","us_name":"sebastian","us_username":"sebastian","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hey. I wanted to write a short post mortem of sorts detailing some things that I have learned from the feedback on &#8216;Ten Down&#8217;. Handy link to it right here:\u00a0http:\/\/bit.ly\/LD27Page<\/p>\n <p>I&#8217;ll be closely monitoring the amount of clicks that link gets. Go on, make my day.<\/p>\n <p>So the first issue people have had is with the control system. It&#8217;s a top-down game and the controls are basically up and down to go forwards and backwards and you character moves in the direction it&#8217;s facing (towards the cursor). I thought is was a pretty simple set-up, but I guess the main concern is that you don&#8217;t have the ability to strafe! If I ever make a top-down again I&#8217;ll remember this. If you do happen to play the game, please let me know your thoughts on the controls.<\/p>\n <p>The second issue was a lack of tactical options so its basically just running and shooting at enemies until you die. I tried to add some sort of strategy by adding pillars that you can take cover behind, but it seems that wasn&#8217;t enough. Are there any suggestions as to what else I could have added to improve the game in this regard? Also, when you die, does it seem to be because of a fault on your part (bad aim, not using those convenient pillars etc) or does it just seems to be unlucky (the game&#8217;s fault).<\/p>\n <p>Finally, the main positive feedback I&#8217;ve received is on the audio. I&#8217;ve learned that while creating your sound effects with your mouth might make you feel just a tad silly, it sure as hell is a lot of fun. I hope to do it again in the future.<\/p>\n <p>Thanks, Seb.<\/p>\n <p>&nbsp;<\/p>\n <p>A short video showing the gameplay.<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/zDEsUmYt2kw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/10-seconds\/\" rel=\"tag\">10 seconds<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-27\/\" rel=\"tag\">LD #27<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"August 27th, 2013 11:17 am","title":"Ten Down \u2013 Post mortem"}