{"author_name":"rogueNoodle","cat":"LD #27","comments":[{"author_name":"Larzan","time":"August 27, 2013 6:14 am","epoch":1377602040,"text":"I hear ya,<br \/>\n great that you fought your way till the end though, is there a better feeling? <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1377600600,"likes":2,"metadata":{"p_key":"38300","p_author":"rogueNoodle","p_authorkey":"21449","p_urlkey":"73918","p_title":"The Longest 48 Hours","p_cat":"LD #27","p_event":"LD27","p_time":"1377600600","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"21449","us_name":"rogueNoodle","us_username":"roguenoodle","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>&#8230; or &#8220;Why I ended up doing the 72-hour Jam&#8221; \ud83d\ude09<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/21449-shot0.png\"><img class=\"alignnone size-large wp-image-290305\" alt=\"21449-shot0\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/21449-shot0-550x307.png\" width=\"550\" height=\"307\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/21449-shot0-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/21449-shot0-550x307.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/21449-shot0.png 960w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>After a weekend ride on the rollercoaster of emotions (consisting of mostly rage and frustration&#8230;) \u00a0I finally finished my entry last night. You can check it out here:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=21449\">10 Seconds &#8211; Jam Entry<\/a><\/p>\n <p>My original goal was the 48-hr compo, but after the initial 16 hours on Saturday, I was ready to call it quits. Weird bugs started popping up everywhere, and I hadn&#8217;t even really decided on much more than the genre (platformer). I woke up Sunday with a few ideas &#8211; never underestimate the power of sleep \ud83d\ude09 &#8211; but not much time to complete them. Another 10 hours in, and only 5 left in the compo, I threw in the towel (again).<\/p>\n <p>By that point, I had mostly working controls, and one basic level. The visual style was pretty much set and I even had the basic music laid out. I figured I&#8217;d just work on it as a 1GAM entry and leave it at that.<\/p>\n <p>I decided last minute to take the day off work on Monday &#8211; just felt burnt out I guess, and not in the mood to lay out business cards and flyers \ud83d\ude1b Didn&#8217;t really plan on working on the game any further, but it just kind of happened. It started to feel like I&#8217;d actually have time to get at least a basic entry in for the jam, and so another 12 hours later I submitted my game.<\/p>\n <p><strong>What went right<\/strong><\/p>\n <p>Not much \ud83d\ude09 At least, none of it came easy. I&#8217;m happy with the end result overall though &#8211; of course there are a million things I&#8217;d like to fix, but I feel much better having submitted something.<\/p>\n <p><strong>What went wrong<\/strong><\/p>\n <p>The biggest thing was not knowing the tools nearly as well as I thought I did. I can fight my way through Unity &amp; C# pretty well when I have the time, but the pressure of a deadline lead to some dirty code and nasty bugs.<\/p>\n <p>I also, for some reason, felt way more compelled to give up early this time. That didn&#8217;t happen to me in LD26, so I&#8217;m not sure where that attitude came from. It&#8217;s definitely something I need to keep in check.<\/p>\n <p><strong>Final Thoughts<\/strong><\/p>\n <p>Oddly enough, my biggest drive for completing the entry was to be a part of everything that takes place afterwards. I enjoy the voting process, I like getting feedback (good and bad) and I crave the high of a completed project. I guess it&#8217;s important to keep these things in mind early on, step back and breathe when necessary, and to not give up so easy.<\/p>\n <p>Congratulations to everyone &#8211; to those who tried and those who succeeded. Looking forward to the next one <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"August 27th, 2013 5:50 am","title":"The Longest 48 Hours"}