{"author_name":"truiton","cat":"LD #27","comments":[],"epoch":1377599880,"likes":0,"metadata":{"p_key":"38301","p_author":"truiton","p_authorkey":"25030","p_urlkey":"73919","p_title":"Post-Mortem","p_cat":"LD #27","p_event":"LD27","p_time":"1377599880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25030","us_name":"truiton","us_username":"truiton","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><img class=\"alignnone\" alt=\"\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/273708\/25030-shot2.jpg\" width=\"480\" height=\"360\" \/><\/p>\n <p>I always wanted to create video games, I did some tests, but aside from one game, 2 years ago, (<a href=\"http:\/\/www.kongregate.com\/games\/tet2brick\/lost-colony\/\" target=\"_blank\">http:\/\/www.kongregate.com\/games\/tet2brick\/lost-colony\/<\/a> if you want to test it) none was finished or published.<\/p>\n <p>LD was a good opportunity to have a deadline &#8230; and it worked!<\/p>\n <p>I&#8217;m pretty happy with the end result, it could be improved, but for a developed 48 I think it\u2019s pretty cool.<\/p>\n <p><strong>What I&#8217;m happy about<\/strong><\/p>\n <p>&#8211; The design in general and in particular that of the character &#8230; I&#8217;ve never done pixel art before a few weeks ago, so it\u2019s not too bad.<\/p>\n <p>&#8211; The gameplay is functional, I think the difficulty is well balanced and evolutive.<\/p>\n <p>&#8211; The game is fun (I enjoyed playing it myself\u2026 :p )<\/p>\n <p>&#8211; The music is ok and was done in less than two minutes, that was a last minute addition.<\/p>\n <p><strong>What I intend to improve in the next version<\/strong><\/p>\n <p>&#8211; A prettier start screen<\/p>\n <p>&#8211; More levels<\/p>\n <p>&#8211; More ambient sound<\/p>\n <p>&#8211; More scenery<\/p>\n <p>&#8211; More graphic details (tree, plants, rocks, tombstones, etc..)<\/p>\n <p>&#8211; More different traps?<\/p>\n <p>&#8211; Enemies?<\/p>\n <p>&#8211; More levels<\/p>\n <p>&#8211; Mooooore levels<\/p>\n <p>&#8211; A better title.<\/p>\n <p>Well, that was a really interesting experience that helped me realize that I could develop full games more often.<\/p>\n <p>Feel free to test and give me feedback!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25030\" target=\"_blank\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25030<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/finished\/\" rel=\"tag\">finished<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"August 27th, 2013 5:38 am","title":"Post-Mortem"}