{"author_name":"Vaalen","cat":"LD #27","comments":[],"epoch":1377588960,"likes":2,"metadata":{"p_key":"38312","p_author":"Vaalen","p_authorkey":"21014","p_urlkey":"73930","p_title":"End of day 3 (with a bit of late)","p_cat":"LD #27","p_event":"LD27","p_time":"1377588960","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"21014","us_name":"Vaalen","us_username":"vaalen","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>It&#8217;s the last day for the jam. I have until 3am to publish my entry. I have still a lot of things to do but I think I will have the time. I have to do sounds, another music and created the map, quests and all the dialogs. As my game is open-world it&#8217;s very big and very important part.<\/p>\n <p>10am : I created some extra sprites and add sounds. I manage to do one sound for the fight, one for the death of the hero and one when the hero pick an object. It&#8217; not a lot of sounds but it&#8217;s ok for my game. I&#8217;m quite glad about their quality.<\/p>\n <p>12pm : It&#8217;s lunch time. I haven&#8217;t yet the time to cook so it will be a ready-prepared dish.<\/p>\n <p>1pm : It&#8217;s time to create the map. It&#8217;s not really big but for a 72h-game it&#8217;s ok. I begin by recover all the map by tiles and it&#8217;s a very long and very dull task.<\/p>\n <p>3pm : Now, i put all the objects like buildings, trees, npcs.<\/p>\n <p>4pm : I think about the plot and begin to write all the dialogs.<\/p>\n <p>6pm : A quick dinner and it&#8217;s time to go to work until 11pm.<\/p>\n <p>11pm : I&#8217;m tired and a bit hungry so I take little break.<\/p>\n <p>Midnight : Still 3 hours. I plan to use two hours to finish the map and one to create an extra music. I finish to write all the dialogs and I add them in the game. I&#8217;m very glad about quests and dialogs. In only several hours, I think I manage to do something good.<\/p>\n <p>1.30 : The map is finished and I have to test the game. The main problem is the difficulty and the balance of the game. It should be not too hard but not too easy and this sort of task take a lot time. You have to try the game, make some modifications, try the game again, etc&#8230; and there&#8217;s only 90 minutes left. The tension begins to increase.<\/p>\n <p>2.30 : Do you know that feeling when there&#8217;s still only 30 minutes and you have just discovered a damn bug who can wreck your game if you don&#8217;t fix it ?<\/p>\n <p>2.35 : I think I will throw my computer by the window in a minute&#8230;<\/p>\n <p>2.45 : The bug is fixed. The map is finished. I have to publish the game.<\/p>\n <p>2.50 : Oh, damn ! I need screenshots. I&#8217;m about to explode at this moment.<\/p>\n <p>2.57 : Done. I published my entry !<\/p>\n <p>3.01 : I have just remarked that I had still one hour to publish it&#8230;<\/p>\n <p>It was a really long day. I will write a post mortem later. Here&#8217;s a last screenshot :<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Chronos4.jpg\"><img class=\"alignnone size-medium wp-image-290158\" alt=\"Chronos4\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Chronos4-300x225.jpg\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Chronos4-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Chronos4-550x413.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Chronos4.jpg 639w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 27th, 2013 2:36 am","title":"End of day 3 (with a bit of late)"}