{"author_name":"Hatscat","cat":"LD #27","comments":[],"epoch":1377551880,"likes":0,"metadata":{"p_key":"38453","p_author":"Hatscat","p_authorkey":"10471","p_urlkey":"74071","p_title":"We\u2019re out\u2026","p_cat":"LD #27","p_event":"LD27","p_time":"1377551880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10471","us_name":"Hatscat","us_username":"hatscat","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>As usual we were too ambitious. A little more than usual I think ^^ &#8221;<br \/>\n So we will not end today&#8230;<\/p>\n <p style=\"text-align: center\">\u00a0<img class=\"aligncenter  wp-image-288956\" alt=\"hunTiming_001\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/hunTiming_001.png\" width=\"546\" height=\"342\" \/><\/p>\n <p>Here is what we expected to create :<\/p>\n <p>&#8211; Our first multiplayer game (the connection is established, and the communications flow correctly, but we encounter obscure bugs that we have underestimated),<br \/>\n &#8211; A level editor, which generates binary exploitable data from a picture (it&#8217;s operational but perfectible),<br \/>\n &#8211; AI bots,in case that there are not enough players (with A * path finder, but we didn&#8217;t even had time to start it),<br \/>\n &#8211; And all of this in a language (Processing) that we don&#8217;t master at all \ud83d\ude00<\/p>\n <p>However, we particularly love the gameplay, it&#8217;s very dynamic thanks to this theme and we expect to complete this project.<\/p>\n <p>In any case we, as usual, learned a lot!<\/p>\n <p>if you wish\u00a0to follow this project, here is the github link :\u00a0<a href=\"https:\/\/github.com\/Hatscat\/HunTiming\">https:\/\/github.com\/Hatscat\/HunTiming<\/a><br \/>\n and this one for the editor :\u00a0<a href=\"https:\/\/github.com\/Hatscat\/HunTiming_MapEditor\">https:\/\/github.com\/Hatscat\/HunTiming_MapEditor<\/a><\/p>\n <p>here is a map &#8230;<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter  wp-image-288957\" alt=\"map_forest\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest.png\" width=\"638\" height=\"378\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest-550x325.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest.png 1064w\" sizes=\"(max-width: 638px) 100vw, 638px\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>&#8230; and the image required for the level editor :<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter  wp-image-288959\" alt=\"map_forest_data\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest_data.png\" width=\"638\" height=\"378\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest_data-550x325.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/map_forest_data.png 1064w\" sizes=\"(max-width: 638px) 100vw, 638px\" \/><\/p>\n <p>now it&#8217;s time to play your games :p<\/p>","time":"August 26th, 2013 4:18 pm","title":"We\u2019re out\u2026"}