And… DONE!

We (OxySocks and Soulrot) just submitted our first Ludum Dare game, “Ten Seconds Second“. It is a puzzle(?) game in which one of your units has to reach the exit of the level within 10 seconds. Yes, very original. You don’t control your characters directly though. You give them waypoints in the ‘planning phase’. When you are done with that, the units will execute your plan and hopefully your ‘runner’ will reach the exit alive and in time.

It has been an incredible amount of fun to create and we are both proud of our accomplishment, even though the game is missing a few planned mechanics and is lacking the (audio)visual appeal of some games I have seen in the past few days. Next LD we will probably bring an artist who can take care of that aspect!

Now it is time to get some rest and play some other entries to see what kind of creative interpretations and games all you amazing people have come up with!