{"author_name":"HacksawUnit","cat":"LD #27","comments":[],"epoch":1377542100,"likes":3,"metadata":{"p_key":"38508","p_author":"HacksawUnit","p_authorkey":"501637","p_urlkey":"74126","p_title":"Post Mortem: 10 Seconds to Save the World","p_cat":"LD #27","p_event":"LD27","p_time":"1377542100","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<div style=\"width: 330px\" class=\"wp-caption aligncenter\"><img alt=\"\" src=\"http:\/\/i.imgur.com\/ipLkEL1.png\" width=\"320\" height=\"320\" \/><p class=\"wp-caption-text\">I made it!<\/p><\/div>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\"><i>Play and rate the game here!\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=17731\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=17731<\/a><\/i><\/p>\n <p style=\"text-align: center\">\n <p>This was my third time participating in the Ludum Dare, but my first time being all by myself and entering the competition. Like always, I learned a lot about game development, and a lot about how I tick.<\/p>\n <div style=\"width: 384px\" class=\"wp-caption aligncenter\"><img alt=\"\" src=\"http:\/\/i.imgur.com\/jEDaFcy.gif\" width=\"374\" height=\"243\" \/><p class=\"wp-caption-text\">What I did right!<\/p><\/div>\n <p>I settled on the art style \u00a0and made the animations pretty quickly. Construct2 made programming the game a breeze, so no issues there. All my controls were tight as possible, and I designed the level around the mechanics and play tested a lot, so no game-breaking bugs arose. I put music and FX in pretty early, so that was easy to take care of. I got plenty of sleep, and posted lots of updates over the span of the two days.<\/p>\n <div style=\"width: 308px\" class=\"wp-caption aligncenter\"><img alt=\"Whoops. . .\" src=\"http:\/\/i.imgur.com\/1AWNvK7.gif\" width=\"298\" height=\"245\" \/><p class=\"wp-caption-text\">What I messed up on.<\/p><\/div>\n <p>I didn&#8217;t make the goal very clear! \u00a0You are to jump across the level, grab the planet, and make it back before the music ends. It&#8217;s tricky, but it is do-able! About a day into development, I got tired and cranky, and I decided I was going to quit. I was feeling crummy and sick, and I couldn&#8217;t get myself to work anymore. \u00a0This always happens to me; I get wrapped up in a project, get no sleep, take no breaks, and I quit. But, I got over it, and I finished the game right before the dead line! I also had some issues with uploading my game. Construct2&#8217;s &#8220;arcade&#8221; hosted my game for free, but didn&#8217;t scale it correctly. But at least it&#8217;s playable! I made some mistakes but none that were too egregious.<\/p>\n <div style=\"width: 330px\" class=\"wp-caption aligncenter\"><img alt=\"o\/\" src=\"http:\/\/i.imgur.com\/jSxAHYz.png\" width=\"320\" height=\"192\" \/><p class=\"wp-caption-text\">See you at the October Challenge!<\/p><\/div>\n <p>That wraps it up. It&#8217;s been fun!<\/p>","time":"August 26th, 2013 1:35 pm","title":"Post Mortem: 10 Seconds to Save the World"}