{"author_name":"evilentity","cat":"LD #27","comments":[],"epoch":1377524220,"likes":0,"metadata":{"p_key":"38579","p_author":"evilentity","p_authorkey":"26880","p_urlkey":"74197","p_title":"Seamless postmortem","p_cat":"LD #27","p_event":"LD27","p_time":"1377524220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"26880","us_name":"evilentity","us_username":"evilentity","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>LD #27 is over, time for postmortem!<\/p>\n <p>First, heres my entry:\u00a0<a title=\"Seamless\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=26880\" target=\"_blank\">Seamless<\/a> Check it out!<\/p>\n <p><strong>The good<\/strong><br \/>\n It was my first LD, and it was great. 48 hours is really short amount of time to make decent game.<br \/>\n Tools that Ive used are great!<br \/>\n <a href=\"http:\/\/libgdx.badlogicgames.com\/\" title=\"LibGDX\" target=\"_blank\">LibGDX<\/a> as general framework and<br \/>\n <a href=\"http:\/\/esotericsoftware.com\/\" title=\"Spine\" target=\"_blank\">Spine<\/a> for animation. Its fantastic, check it out.<br \/>\n And lastly <a href=\"http:\/\/www.mapeditor.org\/\" title=\"Tiled\" target=\"_blank\">Tiled<\/a> for building the map<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-4.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-4-300x180.jpg\" alt=\"Seamless-4\" width=\"300\" height=\"180\" class=\"alignnone size-medium wp-image-287916\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-4-300x180.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-4-550x330.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-4.jpg 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>The bad<\/strong><br \/>\n Im very tired.<br \/>\n I didnt plan far enough, and the code is truly awful.<br \/>\n Wasted plenty of time figuring out box2d, no time for any sounds or music.<br \/>\n And no time to tweak controls and the level. Map was supposed to be huge, but it ended up super tiny.<br \/>\n Also missed the mark on integrating Universal Tween Engine and box2dlights. <\/p>\n <p><strong>The ugly<\/strong><br \/>\n Turns out box2d is pretty bad choice for platforms, who would have thought?<br \/>\n Controls in Seamless are pretty floaty and unprecise.<br \/>\n Camera is zoomed to far, you cant see enough far ahead.<br \/>\n There are no sounds or music.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-1.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-1-300x180.jpg\" alt=\"Seamless-1\" width=\"300\" height=\"180\" class=\"alignnone size-medium wp-image-287913\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-1-300x180.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-1-550x330.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Seamless-1.jpg 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>Overall<\/strong>,<br \/>\n LD was a great experience. Ive finally made a game that someone else but myself saw. I look forward to next edition!<\/p>","time":"August 26th, 2013 8:37 am","title":"Seamless postmortem"}