Finished ! And the game was an other.
Several hours ago, I gave up. Construct2 wouldn’t allow me to continue… And I started to write a post saying precisely :
"First I have to say that I had huge support, and would like to thank you for that (well, maybe not directly you though :p) So I HAD to give up, and I'm pretty angry with the decision, even now. Construct 2 (free edition) is limited, as you all know, and it turns out that I have exceed the limit... so it seems (the event indicator is at 30 though, so I guess there's some kind of bug or something). Anyway, buying Construct2 is in my plans for quite some years now, I just can't afford it right now."
Then the awesome jerombd helped me… it was almost nothing, like I was trying to find a way to give up. I’ve lost something like 2 hours or so. But then I jumped into it again and found a gameplay mecanics. If you’ve read my older posts, you’ve notice than I wasn’t sur to make a game, because I’m mostly doing graphics, not thinking like a level designer. But seeing the time that I had left, I had to think of a complete new idea. The Bucket List was dead, and A Question of Time & Death was born. A “simple” scoring minigame that demands skills and attention.
So, what does it worth, is it good, or bad ? Is it good looking ? Is it fun ? Full of bugs ? Well… you tell me !
So head to the entry page : http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=10985
And if you’re curious, here’s the timelapse (~1 i/minutes) : http://www.youtube.com/watch?v=IwxqRWuAGzg
I may post something tomorrow, the aftermath… Until then I would like to thank my gf, for being “there”. And Musica, Jerom, Xandines, Gawam, Skywilly, Toshiro, Canardu57 and everyone who came during the Twitch live for their HUGE support. That was really 48 exhausting hours !
Voilà !
Bonus : Some of my sprites in .gif format




