{"author_name":"megashroom","cat":"LD #27","comments":[{"author_name":"megashroom","time":"August 25, 2013 7:13 pm","epoch":1377475980,"text":"Never mind, I figured out how to rate entries.","spam":"N"}],"epoch":1377474540,"likes":0,"metadata":{"p_key":"38737","p_author":"megashroom","p_authorkey":"24770","p_urlkey":"74355","p_title":"10 seconds for Cactusman Post Mortem-and a question","p_cat":"LD #27","p_event":"LD27","p_time":"1377474540","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"24770","us_name":"megashroom","us_username":"megashroom","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/screeny23.png\"><img class=\"alignnone size-medium wp-image-286528\" alt=\"screeny2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/screeny23-300x199.png\" width=\"300\" height=\"199\" \/><\/a><strong><\/strong><\/p>\n <p><strong>Hour<\/strong><strong>s of sleep:<\/strong> Around 8.<\/p>\n <p><strong>Lines of code:<\/strong> 2621.<\/p>\n <p><strong>Curious bugs: <\/strong>Innumerable.<\/p>\n <p><strong>Things I did wrong: <\/strong>Almost all of them.<\/p>\n <p>However, I suppose that I did the most important thing correctly, making and submitting &#8220;10 seconds for Cactusman&#8221; within the 48 hour period.<\/p>\n <p>&nbsp;<\/p>\n <p>Looking back upon my development process, I realize that the most blaring mistake I made was made before I began the competition, I failed to write much of an engine, even a rudimentary engine, before the theme was released, and thus spent most of the first and second days writing collision code and various other theme unrelated tasks.<\/p>\n <p>The other mistakes that I made were less damaging. Ignoring the theme until the final ten seconds of development, writing a terrible level-saving format, and finally not correcting bad bugs, but spending hours fixing the most minor of issues, probably set me back a bit, but I honestly don&#8217;t know how fatally they&#8217;ve crippled &#8220;10 seconds for Cactusman&#8221; overall.<\/p>\n <p>Anyway, that&#8217;s it for my first postmortem, and my first LD.<\/p>\n <p>Hopefully I&#8217;ll be able to implement something cooler next time.<\/p>\n <p>&nbsp;<\/p>\n <p>P.s. How do you rate games?<\/p>","time":"August 25th, 2013 6:49 pm","title":"10 seconds for Cactusman Post Mortem-and a question"}