{"author_name":"Oller125","cat":"LD #36","comments":[],"epoch":1472420100,"likes":0,"metadata":{"p_key":"3875","p_author":"Oller125","p_authorkey":"107892","p_urlkey":"39336","p_title":"Progress day 2: Some basic targets, improved UI and randomly generated levels","p_cat":"LD #36","p_event":"LD36","p_time":"1472420100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"107892","us_name":"Oller125","us_username":"oller125","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>So, I have created two targets: the strawman and a bullseye target.<\/p>\n <p><img class=\"alignnone size-medium wp-image-577717\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/bullseye-119x300.png\" alt=\"bullseye\" width=\"119\" height=\"300\" \/><br \/>\n <img class=\"alignnone size-medium wp-image-577723\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/strawman-211x300.png\" alt=\"strawman\" width=\"211\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/strawman-211x300.png 211w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/strawman.png 280w\" sizes=\"(max-width: 211px) 100vw, 211px\" \/><\/p>\n <p>I&#8217;ve also added an arrow to the UI as well as a bar displaying the power.<\/p>\n <p><img class=\"alignnone size-medium wp-image-577719\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/powerbar-300x158.png\" alt=\"powerbar\" width=\"300\" height=\"158\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/powerbar-300x158.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/powerbar-768x403.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/powerbar-550x289.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/powerbar.png 1074w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p><img class=\"alignnone size-medium wp-image-577722\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/progress2-300x159.png\" alt=\"progress2\" width=\"300\" height=\"159\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/progress2-300x159.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/progress2-768x408.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/progress2-550x292.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/progress2.png 1074w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>A few things left:<\/p>\n <ul>\n <li>More varied environment (snow field not good enough)<\/li>\n <li>Difficulties should be adjusted when it comes to levels (same difficulty generated all the time at the moment)<\/li>\n <li>Non stationary camera (probably just zooming and rotation)<\/li>\n <li>Main menu<\/li>\n <\/ul>","time":"August 28th, 2016 4:35 pm","title":"Progress day 2: Some basic targets, improved UI and randomly generated levels"}