Made it, but almost didn’t
I just submitted “The GOSH signal”, a niche game about digital signal processing that is only very subtly linked to the theme. It’s my fifth entry, but the closest I’ve come to not making it.
The original idea was to make it a bit like Gone Home, (because Gone Home is awesome), but throw in some computers you could hack around on. I didn’t really think it through though, since Gone Home relies on a wealth of content for atmosphere, and 2 days is barely enough time to get a game mechanic together let alone fill the world with rich content, doh!
I was also disappointed with how similar it was looking to a previous game of mine, “Cancel Christmas”, that also involved a 2D world with computers. I very nearly threw in the towel, but now I’m glad I didn’t! A frenzy of activity on Sunday allowed me to end with a game that, if not exceptionally happy with, at least I’m not embarrassed by. By including a noir style voiceover I added some distance between my last game and this one and added some humour to boot.


Since I’ve never struggled to finish before, I find I’m appreciating it much more this time, and I’m really excited about rating some games in the weeks to come!