Spells of mass destruction

So, my game is finished!

12293-shot0

I wanted to make a roguelike for a while now, and finally I did thanks to LD. Compared to my other LDs/GameJams this one has massive amount of code. This is expected, as I didn’t have to worry about graphics/sound too much. In general, I’m very happy with the game. It is quite difficult, as a roguelike should be – I win maybe 10% of time. What I don’t like, is that sometimes level generator produces what seems to be impossible to beat levels. Well, I put something into the later part of the game to offset this a bit, but I won’t spoil it anymore.

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=12293

I feel really tired now.