{"author_name":"BlennosoftGames","cat":"LD #27","comments":[],"epoch":1377463680,"likes":1,"metadata":{"p_key":"38990","p_author":"BlennosoftGames","p_authorkey":"8308","p_urlkey":"74608","p_title":"Game Complete & Lessons Learned","p_cat":"LD #27","p_event":"LD27","p_time":"1377463680","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8308","us_name":"BlennosoftGames","us_username":"blennosoftgames","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Got my game submitted and ready for judging! I am actually pretty happy with how this one turned out, all things considered. Though as always, there&#8217;s never quite enough time to do everything I want with it.<\/p>\n <p>If there is one thing I learned in this competition it&#8217;s this: Do not try to learn a new IDE, and framework, during a 48-hour game competition. I had never used Flash Develop or Flex prior to this and honestly did not have time to use either one well. This is probably some of the sloppiest code I have ever written, but somehow, it turned out functional, and next time, I&#8217;ll use tools I actually know how to use properly \ud83d\ude1b<\/p>","time":"August 25th, 2013 3:48 pm","title":"Game Complete & Lessons Learned"}