{"author_name":"graebor","cat":"LD #27","comments":[],"epoch":1377462660,"likes":3,"metadata":{"p_key":"39010","p_author":"graebor","p_authorkey":"11713","p_urlkey":"74628","p_title":"Adding more variety\u2026","p_cat":"LD #27","p_event":"LD27","p_time":"1377462660","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"11713","us_name":"graebor","us_username":"graebor","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>New WIP build is here:\u00a0<a href=\"http:\/\/graemeborland.com\/gamecontent\/ludumdare27\/\" target=\"_blank\">http:\/\/graemeborland.com\/gamecontent\/ludumdare27\/<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_4.png\"><img class=\"alignnone size-medium wp-image-284941\" alt=\"ld_4\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_4-300x168.png\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_4-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_4-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>New stuff in this build:<\/p>\n <ul>\n <li>More weapons \/ enemies<\/li>\n <li>Local highscore counter<\/li>\n <li>1 second invincibility grace period at the start of each round<\/li>\n <li>Slow moving \/ static bullets (like from the Fatty) are cleared each round<\/li>\n <li>A lot of bugfixes!<\/li>\n <\/ul>\n <p>I still plan to add more enemy types \/ formations at the very least, but the bulk of the time I have this weekend to work on the game is now gone. I&#8217;ll be able to put in a few more hours later tonight, and maybe an hour or two tomorrow before the jam deadline. For now it&#8217;s time to give my brain a quick rest and have some supper!<\/p>\n <p>&nbsp;<\/p>","time":"August 25th, 2013 3:31 pm","title":"Adding more variety\u2026"}