{"author_name":"graebor","cat":"LD #27","comments":[{"author_name":"bonsairobo","time":"August 25, 2013 11:42 am","epoch":1377448920,"text":"I love the look of the 3D-ish effect shader on the text.","spam":"N"},{"author_name":"","time":"August 25, 2013 11:52 am","epoch":1377449520,"text":"this is insanely fun.  very nice work.","spam":"N"}],"epoch":1377448380,"likes":3,"metadata":{"p_key":"39217","p_author":"graebor","p_authorkey":"11713","p_urlkey":"74835","p_title":"NXTWPN10 \u2013 second build","p_cat":"LD #27","p_event":"LD27","p_time":"1377448380","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"11713","us_name":"graebor","us_username":"graebor","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>New WIP build is here:\u00a0<a href=\"http:\/\/graemeborland.com\/gamecontent\/ludumdare\/\" target=\"_blank\">http:\/\/graemeborland.com\/gamecontent\/ludumdare\/<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_3.png\"><img class=\"alignnone size-medium wp-image-283704\" alt=\"ld_3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_3-300x167.png\" width=\"300\" height=\"167\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_3-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_3-550x307.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The major changes since the last build are:<\/p>\n <ul>\n <li>Music \/ SFX! (the song is called <a href=\"http:\/\/www.jamendo.com\/en\/track\/747269\/dim.m-xperia\" target=\"_blank\">Xperia by DIM.M<\/a>, via jamendo.com<\/li>\n <li>Increased the size of the play area<\/li>\n <li>Player ship moves faster now<\/li>\n <li>Changed colours of enemy death effect so they won&#8217;t be mistaken for bullets<\/li>\n <li>Gameover\/title screens<\/li>\n <\/ul>\n <p>Let me know what you think, I&#8217;m going to try to add more varieties of enemies and maybe even some more weapons to make things more interesting. I think the biggest weak point right now is that the waves of enemies are all very similar.<\/p>","time":"August 25th, 2013 11:33 am","title":"NXTWPN10 \u2013 second build"}