{"author_name":"Miko","cat":"LD #36","comments":[],"epoch":1472415600,"likes":3,"metadata":{"p_key":"3925","p_author":"Miko","p_authorkey":"504493","p_urlkey":"39385","p_title":"Some Progress","p_cat":"LD #36","p_event":"LD36","p_time":"1472415600","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"504493","us_name":"Miko","us_username":"Miko","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p><del>Woo first time making a post here<\/del><\/p>\n <p>Well, I was busy with some stuff today so I didn&#8217;t start scripting until a few hours ago but luckily I did most of the art last night.<\/p>\n <p><img src=\"https:\/\/pbs.twimg.com\/media\/Cq65e4qXYAQ3VMK.jpg\" alt=\"WIP\" \/><\/p>\n <p>Went with my normal shading style for this LD, since all my past entries have had a quicker cell-shading. The base of the game is exploring some ruins, and progressing through them by solving what&#8217;s on the doors. &#8230;It&#8217;s probably going to be a lot simpler than that once I&#8217;m finished though, since I didn&#8217;t start scripting until a few hours ago.<\/p>","time":"August 28th, 2016 3:20 pm","title":"Some Progress"}